Sunday, February 1, 2009

Begging in Second Life, is there a solution?

Imagine: you are a scripter or a builder, you are concentrating hard on an algorithm or trying to get a texture right and, while you are working away in Real Life, maybe on an important project in Second Life, the blue bar flashes on the bottom of your screen. Your concentration is broken. It could be important. That is why you left yourself logged in, isn’t it? So you open up Second Life.

Somebody, possibly only a day old in Second life, is asking to borrow L$1. What! You have been through this so many times before and so have your friends. No matter what the group is you belong to; SL Help Desk, blues appreciation or even one dedicated to philosophy, someone is begging. Not all the time but it feels like it.

Oh, yes, they say, “borrow”, “I’ll pay you back soon”, “It’s for a friend”. Do they have no idea what ONE Linden Dollar is worth in the Real World? There is no comparison. But they still do it. Recently, one asked for L$930. Well that, at least, is worth begging for! But they still got the same short shrift as all the others!

Some respondents on the group chat window get very angry; some just mute the beggar and close down the window. Others will lecture them on the morals of begging, still others quote the TOS. The responses are varied but follow a pattern...................


Continued reading Kims article in the PEOPLE section

Saturday, January 31, 2009

Landcutting will be too timid


No matter what Linden Lab makes of its landcutting, I can already tell you that the move will be too timid. No matter what the policy is, there is something important to add in order for Second Life to have a comprehensive property rights system in place.

The missing key element will now be zoning on the Mainland. SL needs to have a policy that separates commercial zones from residential ones, on whole sims. It is too important an issue to avoid it, at least for the longer term.

I see two major advantages if zoning ever becomes a reality.

The first one is obvious for home owners: having more uniform sims where clubs and stores are not located a few meters away from a nice house. Not only would sims be less noisy, but the design of the sims would naturally fit better with their purpose. A great inspiration for this should be private estates. Hundreds of estates are cleverly designed and divided. Even a sim filled with small squares of beach beats the current disorganization that prevails on Mainland.

I also see another motivation to implement zoning, and that's smoother exploration for users. Right now, flying around sims is an almost fruitless activity. You can stumble on the nicest and oddest locations at the same time. Some sims are totally deprived of interesting places to discover. Now, a nice commercial sim (such as Shoes) will allow you to find interesting stores, but Mainland suffers from a lack of those. Please, don't tell me that malls fulfill that need.

When will LL adopt such zoning policy to make our second lives better? Better sooner than later.

Of course, I welcome the idea that landcutting will be limited. It will help regulate land prices. This is a better deal for land buyers. It will also favor the real estate businesses that are serious about striking deals on nice pieces of land.

Don't underestimate the importance of property rights in Second Life when you read this. In any world, real or virtual, proper management of property is the most important role that regulators can play, security aside. It is the most basic, most crucial form of organization in civilization. If property is a mess, the quality of life goes down.

No Limits - The wastelands!


Full story in EXPLORE

Thursday, January 29, 2009

Cartoon of the day


By JamesT Juno
Click for full size

Tuesday, January 27, 2009

Goddess Apparel

A store with a wide selection of elegant gowns, Goddess Apparel has much to offer the shopper looking for a quality dress. Taking pride in her work, and continuing to work on new designs, Athene Forder has much to offer.

Check out the story in DESIGN

Cartoon of the day


By Bixy Shuftan
Click for full size image

Monday, January 26, 2009

Second Life Fight Live

Have you ever been to a boxing match? Have you ever been to a boxing match in SECOND LIFE? I HAVE!

New reporter Kim Trefusis tells us all about it in the EXPLORE section..........................