Showing posts with label Second Life Community Convention. Show all posts
Showing posts with label Second Life Community Convention. Show all posts

Sunday, August 16, 2009

Stories without Borders Quest Workshop at the 2009 SLCC

By Nazz Lane

The 2009 Second Life Community Convention takes place in San Francisco and starts on Thursday the 13th of August, lasting four days it ends on Sunday the 16th. The real life people attending the SLCC, coming out from behind the keyboards of their second life avatars, will convene at the convention in order "to have fun and to learn about the many activities within the metaverse". One such learning activity is a workshop entitled "Stories without Borders Quest". The workshop is scheduled for the second day of the convention, the 14th of August beginning at 11 am. The workshop will be led by Jenaia Morane (aka Jena Ball) and Marty Snowpaw (aka Marty Keltz) and is centered on "the theme of experiencing and celebrating the lives of those dealing with HIV/AIDS". The SLCC Stories without Borders Quest workshop is being sponsored by The Rezory, a RL / SL entity which bills itself as a “virtual world’s business incubator” whose focus is in healthcare and the life sciences. The workshop will also be filmed and featured as a trailer for a Machinama of the quest. The Machinama is being filmed by Ariella Languish (aka Ariella Furman).

Ms Morane and Mr Snowpaw are well known for their work at “The Virtual Worlds Story Project”, which is located on Storybook Island on the Second Life grid. They have organized multiple quests since bringing the concept of questing into the metaverse, creating in the immersive environment of second life “a catalyst for change, an instrument of healing, and a foundation for building community”. A quest as we know is a journey toward a goal. In a literary sense, quests are a plot device, the protagonist in search of a "something" and their having to overcome many obstacles to obtain it. The folklore of cultures from around the world are filled with stories of quests. Questing in the metaverse allows the human behind the avatar “the opportunity to search for answers, tapping their imagination and creativity in following the prompts and clues provided to create a narrative of their adventure”. The goal achieved is that most human of all things searched for, self-discovery and knowledge.

I’d visited Jenaia at Story Book Island many times and we frequently chat about both her projects and mine. As writers, we’d become good friends these last several months, bouncing ideas off each other. When she’d taken on this latest project she’d asked me to come over for a tour. We met at the starting point and talked while she led me through the site.

“Make sure you get the note card Nazz. Then follow me.” She said.

I did as she suggested and it opened in its own window. I read it quickly and it provided me the directions to begin the quest. I followed her along a rocky path that led through a stand of trees and stopped when we came upon a gated fence. We paused briefly as she opened it and we walked through. A two person boat sitting on the bank of a river awaited us. I looked at the note card and the directions pointed me toward a solitary flower which sat just slightly to the left of the boat. The directions told me to point and click. I did and received another note card, a copy of the poem, "Long Afternoon at the Edge of Little Sister Pond", by Mary Oliver.

“When you get the poem take a seat in the boat. As part of the Machinama that Ariella is filming, we’ll have an actor reading the poem while the boat moves up the river to the next stop. You can read it while we’re in the boat” She said.

We both took seats, Jen at the bow and I in the stern. Once we were seated the boat began to move and I began reading the poem. It began with “As for life / I'm humbled / I'm without words sufficient to say …” I read as the boat moved slowly upstream, past birch trees and rocks on either bank. When finished, my eyes scanned across the screen and I enjoyed the serenity of being in a forest. One could almost feel the gentle rocking of the boat and a forward movement. As it rounded a bend in the river, I spotted the next stop. It was a single story home, modern in style and set alongside the river bank surrounded by large trees. The boat reached its destination and we both stood up and walked the short distance to the set of stairs. Moving up them, we entered through a doorway into the abode.

“When will the quest start?” I asked.

“We’re targeting the first of September. It will be by invitation only at first, for members of the HIV / Aids Community.” She replied.

“How did you come up with the idea for this ‘Stories without Borders’ quest Jen?” I asked as we entered.

“When I was asked to come up with something for SLCC, we decided that the focus would be in helping overcome the stereotypes of people with aids. There’s the stigma and fear associated with the disease … we wanted to put a face on it for people … increase awareness and knowledge.” She replied and then added. “This quest is non linear event … those taking the quest define where they want to go. The clues and prompts will take them to other SIM’s. However it’s up to them as the writer to determine the order they go in … and what they do with it at the end is up to them … write a story … poetry or create a Machinama.”

We stood inside the house now and I scanned around the nicely appointed interior while listening to her reply. She suggested we watch the video and we did. It was a music video, Johnny Cash’s unmistakable voice I noted. And from the video one could see that it had been recorded later in his life. The video presented him as being elderly and then interspersed were images of him as a younger man in his prime. It was a sad song, one in which he expressed regrets over some of the things he’d done in his life and in marking the passing of family and friends. After the video ended, she explained the idea of starting the quest from the house.

“The scene has been designed to help you get to know the owner of the house and take you on a journey of discovery. When you touch some of the objects or zoom in on others … you’ll need to pay attention in the chat window. Also, there are some that will deliver note cards to you or give you landmarks to other SIM’s … places you can explore and learn more about the house and its owner.” She said.

“This all looks wonderful Jen ... Congrats on the build.” I commented as Marty Snowpaw arrived joining us on the front porch of the house. We three chatted for while longer before both Jen and Marty left for their next appointment. I wished them good luck at the SLCC workshop and then departed for my home position.

With the notes from our conversation, I began writing the article. Part of the way through the first paragraph, my mind wandered a bit and I thought of the boat ride and the scenery we had passed through. I recalled similar experiences in real life. It was then that I remembered a section of the poem that read, “Every day I walk out into the world / to be dazzled, then to be reflective …”

It sounded very much as if Ms Oliver had known my thoughts when she’d penned it.

Saturday, August 15, 2009

Limo to San Francisco please

Poppy Zabelin reports from the real life Second Life Community Convention in San Francisco

What is real and what is virtual? I’m in San Francisco for the Second Life Com rlmunity Convention and sometimes it’s hard to believe I flew halfway round the world. It took me nearly two days to get here from the UK as the flight I was due to take on Monday was cancelled. Why didn’t I just tp here?

Wednesday, August 12 A good friend shows me some of the sights of San Francisco. We buy picnic foods at the Ferry Building and take the ferry out to Sausalito, passing Alcatraz island on the way and getting a fairly clear view of the Golden Gate Bridge, which has always been completely shrouded in fog on previous visits. A magical day, with time to relax and to get used to the time difference.

Thursday, August 13, 9 am. Time to set off for the Westin St Francis Hotel where the convention is being held. When I arrive I follow the noise up to the mezzanine floor. There’s a gathering crowd around what looks like a registration desk, but no badges or programs to be seen. Gradually the story unfolds. The registration materials have failed to rez. Otherwise it’s business as usual, and the sessions are due to start at noon. Aside from the slight inconvenience of not knowing who’s talking at any particular time, no-one seems particularly bothered by the lack of badges and programs. In fact, it acts as an ice-breaker and gets us talking to each other. I meet Frans Charming and Rhiannon Chatnoir who are familiar faces from last year. Somehow I manage to meet up with Bri and Pookie Guflerone of the volunteers, Glennan Glenerg who like me is from the UK, takes a picture of me on his cell phone to show Bri if he sees him. Now why didn’t I think of that. Bri is the Health Track leader and we have had several meetings in world during the process of putting the track together. Bri introduces me to Pathfinder Linden who will be on a panel on Saturday with Treasure Ballinger, Ricken Flow, and myself. And then, I meet Gentle Heron ...

I recognize Gentle by her voice and fall under her spell. Gentle is someone I have long admired and meeting her in person is a great thrill. She has multiple sclerosis and is unable to stand unaided, and if she has to go very far she uses a wheelchair, but she has turned her disability into a gift and has used her second life to make a difference not only for herself but also for many others. Gentle came into Second Life with several others looking for a community to support people with disabilities and when they didn’t find it they decided to create it. What started as the Heron Sanctuary has evolved into Virtual Ability, Inc., which now helps people with a wide range of disabilities to enter and thrive in Second Life. Earlier this year, Virtual Ability was one of two projects to win the first ever Linden Prize. It’s not hard to understand why. VA is fundamentally changing the way people play and learn in Second Life, and it is bound not to stop there as Gentle is still full of ideas for the future.

Somehow I navigate Gentle’s wheelchair (which was damaged on her flight to San Francisco) and we find a place to sit, and find ourselves talking with Dusan Writer, another person I’ve admired from a distance and who I learn later is Doug Thomson in real life, the CEO of Remedy Communications, and Shirlee Mills, who makes and sells pianos in Second Life. Later, Gentle introduces me to Harper Beresford and we three go off for lunch together, Harper takes over the driving and does a better job of it than me. The conversation sparks so many ideas. Later I look up Harper’s blog, called ‘Harper’s Bizarre’. It’s witty and insightful, just like its writer. There is food for thought in her blog piece about ‘charities in SL’.

In the evening we go to the Linden Lab Luau in the Yerba Buena Garden opposite the Moseum of Modern Art. At the door there are, of course, freebies ... It seems slightly surreal to be surrounded by so many Second Life residents and Lindens wearing brightly colored leis and eating real food. After the party Flash Alcott shows me the memorial to Martin Luther King which is behind a magnificent 50-foot waterfall. We listen to the water falling and read the inscription ‘No, No, we are not satisfied, and we will not be satisfied until “justice rolls down like water and righteousness like a mighty stream.”’

And then on to the ‘Blarney Stone on Tour’ where the Blarney Stone Bar in Second Life has taken over the real life Sellers Market on Market Street for the evening. We listen to Second Life musicians in real life and drink beer. It’s the sign of a good party when the beer starts flowing and this one is no exception ... one glass of beer takes flight and lands on me! So, back to the hotel to wash and brush up...............