Showing posts with label secondlife blog. Show all posts
Showing posts with label secondlife blog. Show all posts

Wednesday, August 12, 2009

Brand Names From Real Life to be Banned on Xstreet

On August 11, Pink Linden posted some “Updates to XStreet SL Listing Guidelines.” Among them were some “Branding Guidelines” which dealt with Real Life brands reproduced within Second Life.

Branding Guidelines

Branded items may be listed or sold only by the brand or intellectual property owner or its authorized agents. A "branded item" is an item that:

* contains or uses a brand name or logo;

* replicates or closely imitates the appearance of a real-world physical product of a brand owner (for example, items that replicate the appearance of brands of cars, jewelry, or shoes that are available in the real world);

* replicates or closely imitates the appearance of a celebrity, famous person, or fictional character from a copyrighted work (for example, avatars that replicate the appearance of movie stars or characters from a book, film, television program, or game); or

* replicates or uses an artistic or creative work that is the subject of copyright (for example, virtual artwork that replicates artwork available in the real world or a sound clip that includes part of a song recording).

"Brand names" include product names; service names; company names; organization names; trade names; designer names; trademarks; service marks; celebrity names; famous persons' names; the unique names of well-known books, films, television programs, games, and other works that are the subject of copyright; and the unique names of well-known fictional characters from copyrighted works.

Be careful not to make comparisons to a brand name or say that your item is "like," "inspired by," or "based on" a brand name because this can be misleading and can lead to intellectual property infringement.

When including pictures in your listings, use a picture that accurately represents your item so that buyers are not confused about what you're selling. Never copy or use someone else's pictures or logos without their permission.

If you are a brand or intellectual property owner or the authorized agent of one, consider making others aware of this information by including it in your listing.

If we receive a complaint from a brand or intellectual property owner, or if we believe in good faith that your listing violates these Branding Guidelines or intellectual property law, we reserve the right to remove your listing and content (including content in Second Life associated with the listing) and in severe or repeat cases revoke your Xstreet SL and Second Life privileges.

You are responsible for ensuring that your listings and content comply with applicable intellectual property laws. Please be aware that your compliance with these Branding Guidelines does not guarantee your compliance with all intellectual property laws. For general information about intellectual property and our intellectual property complaint procedures, please go here. If you need advice on intellectual property law, we suggest you contact an attorney.

Examples

This Is Acceptable:

* An item that uses a brand name (like Gucci®, Nike®, or Rolex®) can be listed only if the item is officially offered or authorized by the brand owner (for example, Gucci America, Inc., Nike, Inc., or Rolex Watch U.S.A., Inc.).

* An item that uses a celebrity or famous name (like Angelina Jolie or Barack Obama) can be listed only if the item is officially offered or authorized by the celebrity or famous person (for example, Angelina Jolie or Barack Obama).

* A virtual car that looks like a particular brand of cars (like Mercedes-Benz®) and uses the logo of the brand can be listed only if the virtual car is officially offered or authorized by the brand owner (for example, Daimler AG).

* An avatar that has the appearance of a fictional character from a copyrighted work (like Darth Vader or Wonder Woman) and uses the character name can be listed only if the avatar is officially offered or authorized by the intellectual property owner of the character (for example, Lucasfilm Entertainment Co. Ltd. or DC Comics).

* Virtual artwork that replicates copyrighted artwork that is available in the real world (like the artwork of Andy Warhol or M.C. Escher) can be listed only if the virtual artwork is officially offered or authorized by the intellectual property owner of the artwork (for example, The Andy Warhol Foundation for the Visual Arts, Inc. or The M.C. Escher Company B.V.).

This Is NOT Acceptable:

* A virtual sneaker named after a sneaker brand available in the real world (like Adidas® or Converse®) cannot be listed if the listing party is not the brand owner (for example, Adidas America, Inc. or Converse Inc.) or officially authorized by the brand owner.

* A virtual t-shirt with the logo of a real-world brand (like a Mickey Mouse® logo or an NFL® logo) cannot be listed if the listing party is not the brand owner (for example, Disney Enterprises, Inc. or the National Football League) or officially authorized by the brand owner.

* Virtual furniture with the distinctive appearance of a brand of furniture available in the real world (like the Eames® lounge chair and ottoman) cannot be listed if the listing party is not the brand owner (for example, Herman Miller, Inc.) or officially authorized by the brand owner.

* An avatar that has the appearance of a celebrity (for example, Elvis Presley or Marilyn Monroe) cannot be listed if the listing party is not the owner of the celebrity's right of publicity (or the right to use the celebrity's appearance, for example, Elvis Presley Enterprises, Inc. or Marilyn Monroe LLC) or officially authorized by the celebrity rights owner.

* Lists of unrelated brand names cannot be included in a listing or hidden by using white-on-white text, tiny fonts, special HTML code, or other means intended to circumvent the rules. (See also Keyword Spam below.)

* Misspelling brand names or adding, removing, or swapping some characters to try to circumvent the rules, for example, using the number "1" instead of the letter "I" or a dollar sign "$" instead of the letter "S," is not allowed.

*****

Near the bottom of the “Updates” page, Pink Linden stated those with “listings or content that do not comply” had until September 14 to change or remove them in order to get a refund for the remaining time. After that, “Linden Lab may remove listings and content that do not comply” with no refunds.

Please leave your comments below.

Wednesday, August 5, 2009

Content creation under the microscope at last?

Our Content Management Roadmap

Thanks for taking the time to read this post. I'll let you know up front that it is lengthy, because we feel that you deserve the opportunity to hear in depth what we are thinking, and doing, regarding content management in Second Life. Resident-created content is the heart and soul of Second Life, and we want to help you continue to benefit from the amazing creativity you have displayed inworld. When you are successful, Second Life is a better world for all of us – more inspiring, more spontaneous, and more fun!
We are committed to empowering content creators to better manage and control their content. Taking a holistic approach to content management, we are hard at work on new and improved content tools, programs, and policies. Because we know that content management is of paramount importance to our community, we're going to lay out our current plans, and then invite you to help us shape them to best meet the community's needs.
Right now, we are pursuing a multi-pronged approach:

  • Improvements to our intellectual property complaint process, enabling intellectual property owners to submit online requests that we search for and remove all copies of an identified item created by a particular Resident;
  • Promotion of standard industry practices for tools copying content from Second Life to help protect against intellectual property infringement;
  • A content seller program to help the community trade content safely and trust one another;
  • Clarifications to and updating of our policies to promote awareness of intellectual property and protect against infringement; and
  • Development of “sticky licenses,” or additional licensing metadata, for content to help facilitate a content marketplace outside our hosted Second Life virtual world.

For more detailed information, please continue reading below, and then join the discussions in the forums. Thank you for taking the time to read this post and for your feedback.

Continued HERE

Thursday, March 5, 2009

Art Anyone? Dresden Gallery in Second Life.

I have a passionate desire to see as much art in the world as humanly possible. It is difficult to do in my everyday life, considering the cost of travelling to the many countries that have the most famous art pieces. One of the places that I have been able to see virtually is The Dresden Gallery, thanks to the Berlin group: Second Interest AG people http://www.secondinterest.com/, who created the sim in Second Life. CONTINUE reading about the Dresden gallery and how you can visit it in the
M.A.C.E section.

Wednesday, February 25, 2009

The long awaited blog update:

A Day in the Lab with M
Greetings everyone!

A hearty welcome to our new blog network. There is so much going at Linden Lab and in the Second Life community, we wanted to be able to encourage people to post and share but do it in a way that is easily navigated by our readers. Hence, the new blog structure with different channels for different topics. Hope you like it.

I've introduced myself and posted before on the Secondlife.com blog so you know me already. But our comms team thought it might be fun to share "...a day in the life of..." starting with a day in the life of M Linden.

There is no typical M Linden day but they generally go something like this:

  • Get up before the sun, grab a coffee and scan email, read SL news and blogs, the NY Times and the WSJ. I call this "Mark time." Like Blue, I am not a morning person
  • Go to the gym for a workout then walk to the office (this is when I get my mind ready for the day)
  • Catch up with my two pod mates -- Catherine (PR) and Philip (Chairman) who sit on either side of me, share a laugh, move their stuff back onto their desks which is always overflowing on to mine (I am the neatest of the three in our pod) then get to work
  • Peruse our very extensive metrics dashboard to see how the company is doing (with literally hundreds of measures for everything you can imagine from Resident satisfaction to registrations in last hour to frame-rate-per-second) for 10-15 minutes
  • Have 1:1 meetings with leaders of the big projects underway in the Lab (most recent was Judy on localization of the Second Life experience for international markets)
  • If its a Monday or Wednesday, I usually lead our executive meeting where we talk about the opportunities and challenges of the day. If it's a Friday, I give a "state of the company" talk at our Friday Lunch here in the Battery Lab
  • Review some work done by one of the teams -- maybe a new design for the Land store, or a UI improvement we are planning
  • Hit the snack store at 3PM with everyone else
  • Have a press interview (most recent was the BBC) on exciting things happening in Second Life
  • Attend inworld meetings with service providers, partners, press, research firms but before I do I usually have to respond to inworld messages and forward comment cards on to folks in the Lab who can help

That's it in a nutshell. Enjoy the blog!

M(ark) Linden

By the looks of things they may actually have got it right, there is a lot to read and different areas for different interests, many Lindens introducing themselves with 'the day in the life' posts.
So far it looks great! Well done Team Linden go see for yourself HERE

Wednesday, December 24, 2008

Eye on the Blog - new FLASH website

Redesigned Second Life Homepage for new visitors going Live:

As you may have read on the blog last week, we’ve been testing a redesigned home page for new visitors, those who have never logged in to Second Life. The goal of the new homepage is to show off the breadth and richness of the Second Life experience. Test results show the new page performed well, so we’re going live this week. For Second Life Residents, the current homepage will remain the same for now.

Over the past week we’ve been comparing the core metrics (traffic, registrations, logins, economic and inworld activity) of the new page with our existing new user home page. The data is encouraging: the new design performed better in almost all aspects, so we are moving full steam ahead with launching the redesigned page.

Redesigned Homepage for Non-Registered, New Visitors

We’ve been paying attention to the conversations on this topic in the forums, and we’d like to address some of the great questions Residents have posed:

Ongoing improvements and considerations include:

  • Flash – a very small number of people who come through the new user home page either have flash disabled or not installed, so we have provided an alternate, non-Flash experience for them.
  • Accessibility – the header and footer are CSS/HTML, so the global navigation will quickly get folks with screen readers to the content they need.
  • Business friendliness – this iteration of the new user home page has two pods dedicated to education and virtual meetings, but our next task will be to make sure that people who are focused on the business uses of Second Life can find the information they need rapidly.

In the next two weeks, we will keep a close eye on the metrics to make sure that the page is performing as we expect. As we noted in the last post, this is just the first of several changes that we will be rolling out to improve the new user experience and to increase registrations.

Thank you to all the Residents who have contributed great feedback and ideas. When the page is live, let us know your thoughts in the forums.

Please stay tuned for future developments!

Source: blog.secondlife.com

Opinion: Apart from taking longer to load (and of course having flash enabled) initial thoughts are it looks good and is easy on the eyes, but I will definately have to look further. Certain images do not match up with the text, in my opinion, for instance the DESIGN box my first opinion when I saw the image was it was something to do with weapons, so I will look forward to the tweaks and as I said look into it a bit further before giving a full write up, for now log out of your SL account on the website and have a look for yourselves. Feel free to leave your comments here.

Dana

Saturday, December 13, 2008

Winter flurry of activity on the SL blog

Gateways into Second Life by Glenn Linden

About a year ago, we began to experiment with alternatives to the usual Second Life registration pathway, which we call the Community Gateway program. The program is designed to provide a customized initial entry experience for new Residents based on their choice of preferred language or particular interests.

An important objective of the Community Gateway program is to give Residents a choice of registration options and initial locations, with the goal of enabling program members to attract new Residents and grow their communities. Members are committed to supporting and engaging new Residents, and their efforts are evaluated based on their success in attracting new registrations and the length of time those registrants engage in Second Life..... (more.....)

Stories from Second Life: Glenn Linden talks with Joni West of This Second Marketing

Hi, Katt Linden here to introduce the next installment of Linden Lab’s new podcast series, “Stories from Second Life.” These are stories about individuals working in Second Life and their projects.

Today’s podcast is a conversation between Glenn Linden, Director of Business Programs and long-time Resident Joni West.

Joni West is the Founder of This Second Marketing, a marketing agency that specializes in leveraging the Second Life platform to empower brands to engage audiences in a compelling and engaging way. Some of Joni’s past and current clients include: Colgate, Nestle, 1-800-Flowers, Overstock.com and Sun Microsystems...... (more....)

Ecosystems of Support - Karuna and World AIDS Day in Second LifeGreetings. Pathfinder Linden here to discuss the growth and development of educational, scientific, and healthcare applications of Second Life, which I work to cultivate.

On December 1st, I had the honor of speaking at and attending World AIDS Day in Second Life.... (more....)

Win a Space in the Second Life Holiday Marketplace!

This winter season, Linden Lab is pleased to announce a limited time Holiday Marketplace. Not only is it a holiday snowscape, it’s also a land extravaganza. For a one time charge and no recurring land fees, you can have this land for 60 days!!

To complement the Second Life Winterfaire, we’ve created a small number of parcels available only via the Second Life Land Auctions starting on Monday. Auctions for parcels on Dasher, Prancer, Donner and Blitzen will start at only L$1. In order to participate in auctions, Residents must have a premium account at least 14 days old. Keep in mind, the parcels are not connected or attached to the Second Life Winterfaire event, although it is created with the same holiday spirit in mind....... (more....)