Showing posts with label teleport. Show all posts
Showing posts with label teleport. Show all posts

Friday, September 19, 2008

Joining friends in SL just got easier:

Getting a Second Life Just Got Easier with Direct SLurl
"As we’ve discussed several times in this space, improving the “first hour” experience of new Residents is one of our primary goals. As our use cases and base continue to diversify, it’s important to begin tailoring the Second Life experience to the specific needs of our audience and reduce the time it takes to access and begin exploring the virtual world. One of the ways we can address this is to look at how first-time visitors are finding and accessing Second Life.
It’s with that mission in mind that we are launching Direct SLurl, an improved web address vehicle that enables first-time visitors to arrive directly at a location within Second Life, as their first location, by clicking on a Second Life URL from the Web, email, etc. Previously, all new Residents were directed to Help Island upon registration, where they went through orientation before they began exploring Second Life. In this new model, a first time visitor will be directed to
www.slurl.com where, on that page, they click “sign up” and quickly register, download and login to the viewer, and arrive at their originally intended destination. A quick tutorial will open upon their initial arrival."

What this means is that your friends can skip help island orientation and join you at a specific location - they will still get a tutorial to help them get started.
Plus it will enable business meetings to get everyone together and orientate their members in one place.
This may help with large inworld conferencing and educational meetings as the company hosting it can then set up orientation themselves. With all their company in one place it certainly makes sense for conferences and businesses.
Dana

Monday, June 9, 2008

One small step for avatars....... one giant leap for programmers

So its three ruth avatars in an open space, so what you may say?
The fact that the avatars are Layla Linden and Tess Linden with Zha Ewry may cause a little stir of interest - ah hang on this isn't SL is it?
No its not its IBMs opensim and the avatars just successfully teleported from SecondLife to the open sim grid.
All were ruthed as at the moment inventory cannot cross worlds but the user can Zha says on his blog:
'All three Avatars had been logged on via the Agent Domain in the Linden Lab Aditi test grid. The Agent Domain took a “place_avatar” request from the client, and issued a “rez_avatar” request to the OpenSim, which handed the Agent Domain the necessary details so it could relay it to the client, and permit a login. We’re all Ruth, because we’re not yet syncing the agents with openSim inventory yet. That’s just a small matter of programming… (Well, that’s what we programmers always say.) We have no inventory, and we’re stuck on the single region. But.. It’s a very nice first step.'
'For those wondering about the implications of this work in terms of how Second Life is going to evolve? I’m certainly not the person to speak to about such things. Linden Lab runs Second Life, and they are the only people who can speak to their plans. I will point out, that this is a very first step, along a fairly long path that’s been discussed repeatedly by Linden and participants in the Second Life Architecture Working Group. There are a large number of steps from simple hacked code, to anything resembling a set of inter operating worlds. Discussion and proposals on how to manage trust, content protection (Bounded by technical reality) and similar issues, are part of the ongoing discussions.'
You can read the full post here