Friday, December 11, 2009

Opinion: A Few Thoughts on Mass-Marketing Second Life



Earlier this fall, another online newspaper wrote a few articles on the subject of mass-marketing Second Life, starting with “Only Mass Adoption of Second Life will Best Address All SL’s Major Challenges.” According to the writer, Second Life had around a quarter million unique users every month. Hardly a bad number, but compared to the millions across the planet visiting virtual words, pretty small.

Among my friends and family in real life who use computers, none of them use Second Life, although a few have given it a try. Among those I’ve met on the Internet, a few have come here and still come by. I myself came here because an online friend kept talking about it. But only a fraction of my ‘net friends I met elsewhere moved on to here. Talking to my friends in World of Warcraft for instance, only a couple ever heard of Second Life. So the writer of “Mass Adoption”s claim that most looking for virtual worlds were passing SL and going onto it’s competitors were quite believable.

So why isn’t Second Life a bigger presence online? My friends gave me a couple reasons. One described a very frustrating first impression, crashing right after first logging in. She decided it just wasn’t worth the trouble. One of SL’s drawbacks is that it needs a fairly new computer to go about, especially in popular places. If one’s on a budget, it may mean Second Life becomes a taxing experience full of lag and crashes, or perhaps out of reach altogether. Such people may turn to places such as Gaia or Runescape.

Another friend was more of an avid gamer, “Sorry, but I miss the chance to go and kill something.” Core gamers may not find much appeal outside the combat areas in SL. And indeed those accessing the ‘net from Internet cafes, which in some places in the world is how the majority of computer users go online, tend to be limited in how much time they can spend, and more inclined to a virtual world that reliably gives faster gratification, such as WoW.

There are other problems. Second Life is often difficult for newcomers to operate at first, having a “high learning curve.” People do not always know how to get money. People may feel out of place in areas full of avatars unlike their own. There are the bugs, that have a habit of coming up at the most inconvenient times. There is the tech support, which can be what one radio talk show called “technical no-support.” There are the Linden policies, which occasionally seem to be designed to shoot themselves in the foot.

And of course, the ever-present lag.

I’ve heard numerous suggestions on how to make Second Life more appealing to the masses. Get a less laggy platform. Allow the option of point-and-click movement. Connect SL to a social network such as Myspace or Facebook. And of course, better customer service and Linden Labs listening to it’s residents better before making a policy change, and numerous others.

Of those mentioned, I’m not sure how feasible the first is (although I'd be singing haleuha if it happened), and the last seems wishful thinking given past history. The option of point-and-click I can see happening. Connecting to a social network I’m a little skeptical of. Some have policies against pages for “fake identities,” and rely a lot on teenagers for traffic whom are too young to use Second Life. One improvement they have made is their website, which has better allowed for residents to find things to do and places to see.

There is one factor I’ve heard mentioned very little. There is one thing being done by much of Second Life’s competition that it doesn’t do.

Advertising.

World of Warcraft advertises. I’ve seen their banners pop up on the Internet somewhere almost every day, even on Second Life’s Wiki. I’ve also seen their TV commercials. And it’s not just games that advertise. IMVU, a social networking place that gets some comparisons to Second Life, also advertises. But Second Life, to my knowledge, has never done any advertising.

In the business world, spending nothing on advertising is usually a sure way to keep your product virtually unknown. So why hasn’t Second Life done so? Possibly because when it was new, there was quite a bit of publicity about it. Science and gaming magazines wrote stories on it. The news did stories on it. It even made mentions on prime time television, notably the CSI “Venus” episode.

With all the free publicity, there was no need to advertise. So much like “Hershey” chocolate for years, Second Life hasn’t bothered with an advertising budget.

While Second Life still gets mentioned on the news, it’s not nearly as often as before. With Second Life no longer new, the mentions it gets in the media are smaller and less often. And it’s not always good publicity, such as the story of a couple whom met on there who broke up after the wife caught the husband with another girl on SL.

Ads needn’t be expensive to make. I’ve seen a mini-movie on SL’s website in the past that would be a good 60-second ad on the Internet, or possibly television, showing the things people can do to have fun in the Metaverse. Ad campaigns can also be done on a budget as well. Internet advertising would be an inexpensive way to get the word out to computer users.

On the other hand, being a longtime SL resident, the question comes to mind of “how badly can the Lindens goof this up?” Some ads can be rather annoying. WoW’s “Mohawk” ad makes me want to send a few Bloodelf arrows at Mr. T to shave it off. Some ads just make no sense, such as the “Hardees” ads with scantily-clad women eating burgers Then there are those that end up backfiring, such as the "Burger King" commercial with a cowboy and a midget, “Texas with a little Mexican,” that brought howls of protest that got the company taking down the ad and apologizing.

So when doing an ad campaign, the Lindens will have to use a little more sense than they’ve shown at times.

On the other hand, what if it works? Suppose a marketing campaign by the Lindens succeeds, and brings in thousands of visitors? We long-term residents will be having to deal with masses of newbie avs moving about. Hopefully Linden Labs will be able to direct them to places like Help Island and The Shelter, and encourage people to make a few more. Residents like myself will have to be prepared to take a little more time to help a newbie out.

But if that means that a few people I know in real life every day will know what I’m talking about when I mention Second Life because they go there too, it will be worth it.

Bixyl Shuftan


So readers, what are your thoughts about how to mass-market Second Life, or why it shouldn't be? Please comment below.

Thursday, December 10, 2009

Winter Fun



There are many winter sports activities throughout SL. 
If you have skis you can glide down the mountains in some places. Snow boarding is available also. 
Skating is very popular and many sims have a skating pond for use. Just search winter sports and you will find places to visit. 
My friends, Roselinda Mayo and Eymerich Lane invited us over to see the skating place they made. It was great fun! There is solo and couples skating, also relaxation places to sit and listen to the music. 
We watched as Abby Calllisto built a snowman and found out you can build one too. Trim a tree if you like! 
I trimmed and then sat down to read The Christmas Carol.  
Abby is the owner of Abby Lane and has some wonderful interactive winter scenes. This was her tree and her snowman . The site  is located high above the sim. You are invited to skate there. You will find free skates in a box . 
Enjoy the wonderful experiences you will find there.
http://slurl.com/secondlife/Roselinda's%20Paradise/96/4/3982


By Gemma Cleanslate

Wednesday, December 9, 2009

Today in SL Newspaper

In Main News below, the Second Life grid seems to be troubled by bugs that can make old IMs reappear in chat days, weeks, or months later. In Fashion, M&M is having a winter wear design contest, with the winner getting a 10,000 Linden voucher and three months advertisement space in SL Newspaper. And in Extra Extra, Bree runs into the clown prince of crime, but help isn't far away.

Grid Issues: Old IMs Reappearing in Chat

We have had reports of old IMs, some as old as 2 months, reappearing in chat as if they were just resent. We want to assure residents we believe this is a technical problem and not associated with anything intentional or malicious. We are investigating the cause and if you wish to send in a support ticket with your experience we will pass that information on to the investigative team.

Posted on Wednesday, December 9th, 2009 at 6:11 AM on Grid Status Report.

This bit of news was already known to some, judging by the chatter in some groups, "You mean they just noticed that?" One lady claimed to have gotten someone's reply to a question a little late, five months late.

Tuesday, December 8, 2009

Holiday Happenings at M&M Creations

I had heard some interesting events were planned at M&M Creations for the holiday season.  A visit there recently revealed a unique shopping experience.  They offer  a variety of items for landscaping, as well as sculpties and items ranging from lanterns, furniture, gazebos and animals.  The creative people behind M&M Creations are 10 and Marcthur Goosson.
At the M&M Highlands, 10 and Marc have created a spectacular Mystic Winterland. 
I recently  met with 10 and Marcthur at their main store in a cozy wintery sitting area.
SS:    So I understand you have big plans for the holidays, including treasure hunts. Tell me about some of the other things you are planning.
10G:   Well, full of plans, hopefully they (will) all be worked out and become a success.  First we wanted to do something like we did last year, discounts on the boxes with sculpties, but to focus only on the sculpts while we have much more to offer is a pity.
SS:  Yes, I agree.
MG:  Yes , soo much more (to) us.
SS:  What kinds of goodies can be had at the treasure hunts?
10G:   In the hope our visitors will take their time to see the island, I planned to have a kind of treasure-hunt by making 2 items each day for sale for 1 linden.. only they will stay on their original place and people have to start walking.
SS: Yes, that's what I heard...it sounds like a good plan.
10G:  Trees, lights or lanterns....gazebos, maybe even animals, flowers, shrubs...particles, (cacti)...do i need to go on?
SS: It sounds like a lot.
10G  Oh, books not to forget those.
SS:   And this is kicking off on the 11th?
MG:  Yes together with my birthday which (is) also the 11th:-)
10G:   Next to that we fill the gift box at the X-mas plateau every day with another gift, an item from our shops around the main store.
MG: LOL never coincidences.
10G:  That's no treasure or discounted, but just a gift like gifts should be, for free...and to see what can be created with (fashion) sculpties, not only fashion!!
SS:  And hopefully come back with their friends.  It's a great opportunity for people to get a sample of what is available here.
MG:  We are working hard, but SL has grown soo huge that it is difficult to get the right attention.
SS:  I can understand that Marcthur.
MG:  Marc is ok ;-)
 SS:   Good, thanks, Marc, easier to type lol.
SS:   SL is almost overwhelming in what is available here.
10G:  Of course,, we focus mainly on fashion-designers, but it would be boring for us, we simply do not fashion-design, we have the resources for the designers, and the rest is 'having fun with sculpties'.
MG:  What 10 says is that we supply sculpties for fashion designers, but our inspiration let us make many more be.
SS:  Did you begin with that idea when you started out? I mean, the fashion end of it?  I know nothing about fashion design here, but I imagine the sculpies help to make the various pieces of an outfit?
MG:  Yes, indeed.  We started out  with scenery screens.
SS:   Yes, sculpties would be helpful in landscape too
MG:  And then sculpties arrived which finally gave me an opportunity in RL to make designs in 3D.
 SS: That must have been exciting for you :)
10G: (and so it grew and grew and grew)
MG:  Exciting YES, and many many hours experimenting :-)
10G:  Out of making, building with and selling sculpties grew the questions for explanation or workshops, so tutorials have become a part of my sl-fun.  Hopefully I will do some more next year.
SS:  I'm sure it could not have grown without your creative input and ideas
10G:  I'm happy the pc's are still indoors and the windows aren't broken hahaha.
MG:  And of course with the help of so many creative minds here in SL,
SS:  Yes, there is a lot of creativity in SL.
10G:  That's why we would like to thank all our friends, costumers, designers , they made this all happen and possible as well.
SS:  What sets M&M Creations apart from other shops in SL?
MG:  Quality for sure, and we offer FULL PERM sculpties...and variety, originality.
10G: Quality.
SS:  Full perm, a very nice feature.
MG:  And shapes that put other creative minds into work.  Others are inspired by us, to make stuff with our shapes they never thought of, and customers are free to inspire us with their ideas.
10G: And we're helpfull, but that's a common thing I noticed last year.
SS:  Do you feel that others are in a sense taking your ideas?
MG:  Sure we are copied.
S S:  I guess there is a lot of that in SL.
MG:  But it is ok when others are inspired.
SS:  It seems like you manage to remain unique, however.
MG:  We are unique in our kind of way,  we have our own identity.
SS:  The trick is keeping it Marc :)
MG:  Hahaha, well, so far so good.
10G:  That's why we don't explore entire SL like most do.  We never go out looking for others or our competition, so we will stay that way I guess.
MG:  I hardly ever explore SL.  I visit my customers .
SS:  I do not do a lot of exploring either, unless I have a purpose to go somewhere.
 MG:  Well as a jouralist you should :-)

SS:   Things tend to fall into my lap.
MG:  That is a good phrase.
SS:  Hahaha, I am lucky I suppose.
10G:  If we would explore sl we (would) find too much realistic places and it will 'kill' our creativity and own identity in what we do.
10 and Marcthur are a RL couple also affectionately referred to as M&M.  Their work in SL is their daily RL work.  I found them both to be very creative, interesting and intelligent.  Their combined talent is amazing.  I would encourage all to participate in their scheduled hunts beginning on the 11th.  Further details are provided below.
Every day another  FREE gift-in-a-box with an M&M Creation can be found on the X-mas tree-plateau in the middle of the  Main Store and TP point in a special M&M GiftBox.  Also every day, another SCULPTY BOX  created by Marcthur Goosson with a discount from 10%-50%!!!  These can be found underneath the tiny X-mas tree standing on the box itself at the Main Store!!
Additional promotions include 2 creations of M&M Trees & Landscaping for sale for 1 linden .  Those landscaping-items can be found outside the mainstore at the Natural Park, they will change EVERY DAY!
You need to walk around and click items (such as trees, flowers, lanterns, entrees, shrubs, furniture, gazebos, animals, et.) to find the ' Treasures of the Day'.  MAYBE look out for a tiny X-mas tree which could be found near the Treasures.
I had heard some interesting events were planned at M&M Creations for the holiday season.  A visit there recently revealed a unique shopping experience.  They offer  a variety of items for landscaping, as well as sculpties and items ranging from lanterns, furniture, gazebos and animals.  The creative people behind M&M Creations are 10 and Marcthur Goosson.
At the M&M Highlands, 10 and Marc have created a spectacular Mystic Winterland. 
I recently  met with 10 and Marcthur at their main store in a cozy wintery sitting area.
SS:    So I understand you have big plans for the holidays, including treasure hunts. Tell me about some of the other things you are planning.
10G:   Well, full of plans, hopefully they (will) all be worked out and become a success.  First we wanted to do something like we did last year, discounts on the boxes with sculpties, but to focus only on the sculpts while we have much more to offer is a pity.
SS:  Yes, I agree.
MG:  Yes , soo much more (to) us.
SS:  What kinds of goodies can be had at the treasure hunts?
10G:   In the hope our visitors will take their time to see the island, I planned to have a kind of treasure-hunt by making 2 items each day for sale for 1 linden.. only they will stay on their original place and people have to start walking.
SS: Yes, that's what I heard...it sounds like a good plan.
10G:  Trees, lights or lanterns....gazebos, maybe even animals, flowers, shrubs...particles, (cacti)...do i need to go on?
SS: It sounds like a lot.
10G  Oh, books not to forget those.
SS:   And this is kicking off on the 11th?
MG:  Yes together with my birthday which (is) also the 11th:-)
10G:   Next to that we fill the gift box at the X-mas plateau every day with another gift, an item from our shops around the main store.
MG: LOL never coincidences.
10G:  That's no treasure or discounted, but just a gift like gifts should be, for free...and to see what can be created with (fashion) sculpties, not only fashion!!
SS:  And hopefully come back with their friends.  It's a great opportunity for people to get a sample of what is available here.
MG:  We are working hard, but SL has grown soo huge that it is difficult to get the right attention.
SS:  I can understand that Marcthur.
MG:  Marc is ok ;-)
 SS:   Good, thanks, Marc, easier to type lol.
SS:   SL is almost overwhelming in what is available here.
10G:  Of course,, we focus mainly on fashion-designers, but it would be boring for us, we simply do not fashion-design, we have the resources for the designers, and the rest is 'having fun with sculpties'.
MG:  What 10 says is that we supply sculpties for fashion designers, but our inspiration let us make many more be.
SS:  Did you begin with that idea when you started out? I mean, the fashion end of it?  I know nothing about fashion design here, but I imagine the sculpies help to make the various pieces of an outfit?
MG:  Yes, indeed.  We started out  with scenery screens.
SS:   Yes, sculpties would be helpful in landscape too
MG:  And then sculpties arrived which finally gave me an opportunity in RL to make designs in 3D.
 SS: That must have been exciting for you :)
10G: (and so it grew and grew and grew)
MG:  Exciting YES, and many many hours experimenting :-)
10G:  Out of making, building with and selling sculpties grew the questions for explanation or workshops, so tutorials have become a part of my sl-fun.  Hopefully I will do some more next year.
SS:  I'm sure it could not have grown without your creative input and ideas
10G:  I'm happy the pc's are still indoors and the windows aren't broken hahaha.
MG:  And of course with the help of so many creative minds here in SL,
SS:  Yes, there is a lot of creativity in SL.
10G:  That's why we would like to thank all our friends, costumers, designers , they made this all happen and possible as well.
SS:  What sets M&M Creations apart from other shops in SL?
MG:  Quality for sure, and we offer FULL PERM sculpties...and variety, originality.
10G: Quality.
SS:  Full perm, a very nice feature.
MG:  And shapes that put other creative minds into work.  Others are inspired by us, to make stuff with our shapes they never thought of, and customers are free to inspire us with their ideas.
10G: And we're helpfull, but that's a common thing I noticed last year.
SS:  Do you feel that others are in a sense taking your ideas?
MG:  Sure we are copied.
S S:  I guess there is a lot of that in SL.
MG:  But it is ok when others are inspired.
SS:  It seems like you manage to remain unique, however.
MG:  We are unique in our kind of way,  we have our own identity.
SS:  The trick is keeping it Marc :)
MG:  Hahaha, well, so far so good.
10G:  That's why we don't explore entire SL like most do.  We never go out looking for others or our competition, so we will stay that way I guess.
MG:  I hardly ever explore SL.  I visit my customers .
SS:  I do not do a lot of exploring either, unless I have a purpose to go somewhere.
 MG:  Well as a jouralist you should :-)

SS:   Things tend to fall into my lap.
MG:  That is a good phrase.
SS:  Hahaha, I am lucky I suppose.
10G:  If we would explore sl we (would) find too much realistic places and it will 'kill' our creativity and own identity in what we do.
10 and Marcthur are a RL couple also affectionately referred to as M&M.  Their work in SL is their daily RL work.  I found them both to be very creative, interesting and intelligent.  Their combined talent is amazing.  I would encourage all to participate in their scheduled hunts beginning on the 11th.  Further details are provided below.
Every day another  FREE gift-in-a-box with an M&M Creation can be found on the X-mas tree-plateau in the middle of the  Main Store and TP point in a special M&M GiftBox.  Also every day, another SCULPTY BOX  created by Marcthur Goosson with a discount from 10%-50%!!!  These can be found underneath the tiny X-mas tree standing on the box itself at the Main Store!!
Additional promotions include 2 creations of M&M Trees & Landscaping for sale for 1 linden .  Those landscaping-items can be found outside the mainstore at the Natural Park, they will change EVERY DAY!
You need to walk around and click items (such as trees, flowers, lanterns, entrees, shrubs, furniture, gazebos, animals, et.) to find the ' Treasures of the Day'.  MAYBE look out for a tiny X-mas tree which could be found near the Treasures.

Monday, December 7, 2009

Remembering Pearl Harbor

In the Oahu sim lies a virtual replica of the USS Arizona Memorial, built in honor of the servicemen who fell at Pearl Harbor. On December 7th at 2 PM, a ceremony was held in remembrance.

Read the full story in Community.

Angels Beach


At Cape Suzette in the Sunweaver region is a small but growing beach club, Angels Beach.

The club had some small beginnings, starting off as just big enough for several patrons. “We opened in April, and we have expanded three times,” club owner Nydia Tungsten explained. She credited Kim7 Avril for the idea, “she helped me when I was down and helped me create Nydia's Angels (Nydia’s group). About the same time we were working on the club and it just fell into place.” Nydia credits Treminari Huet with building the club, “this club is her design.” Treminari has been happy with the club’s progress, “I’m glad to see Nydia doing something successful with it. :) “

Of the club’s small and cozy beginnings, Nydia commented, “I like to still think of it that way, compared to the size of most clubs. Angels Beach is a good size. No wasted space to get lost in. No fancy ‘themes’ like space or playing cowboy and Indians or pirates. What we wanted was someplace to come and be themselves and relax just hang out and maybe even meet someone special, kinda like I did at Zero. ... We made the club a beach club because, people go to the beach to have fun. And that is my number one goal, to help people have a good time.”

Nydia herself is an experienced DJ in Second Life, having played at a number of other clubs, including (but far from limited to) Club Zero Gravity, Xanadu, and Cutlass, “We will be playing what people want to hear music-wise. Our DJ's will be taking requests from all genres, except crap ... I mean rap ... wait, I had it right the first time.“ She also has other DJs on her team. There is Lsai Aeon, coined the “Purple Puppy” by her fans, noted for her Saturday night  antics when DJing. And there is whom Nydia calls her lead DJ, “the mistress of the tunes if you will,” Alexandra Tymets, “I was impressed with her wide selection and general knowledge of music.”

Alexandra, or “Sexy Lexi” as she’s sometimes called, plays a variety of music, “I can do 80s, Trance/Techno, and Eurometal. A little bit of Angry Grrrl Rock too, Pink, Liz Phair, etc. And, umm, of course a selection of silliness. Technically I could even do Classic Rock if it came down to it. I have a little Corsi and Bob Rivers, and of course a ton of Weird Al. Oh and some Lemon Demon and Mc Chris. And if I don't have it, I have a talent for finding it.” During the conversation, Lexi’s neko mousegirl avie, or “Nezumi” as she calls it, had her ears rubbed a few times by a friend, resulting in a surprised squeaky expression, “They keep me around to DJ and make me squeak.” Her friend grinned, “She's our little squeaker toy.”

Scheduled parties are not the only time people gather at Angels Beach. Sometimes a few friends show up just to hang out, or dance to whatever the stream is playing. With the recent expansion, there are cuddle chairs available for couples, plus a fun inner tube ride on the new underdeck underneath the main deck that allows the swimmer to take a leisurely drift on the river around some of the surrounding land, and back to the club. Just be careful of that patch of green ...

Although the club’s general theme is always a beach one, there are themed parties. One was a Wild West party in which most of the people showed up as not cowboys, outlaws, or Indians, but the horses. “Had plenty of horsepower that night,” Nydia joked. Nydia felt the party with the largest turnout was the “Hi-tech Redneck.” The winner, “I think she went for a cyborg rancher. It was pretty inventive ... had a neon coyote, a mech dog, robo horse, had a few good ones.”

Nydia reminded that although the majority of the club’s patrons are furs, all are welcome. There are some normal human avatars in her club group, “Human, neko, merfolk, who ever or what ever you are in Second Life, you will be welcomed. I will be looking for water scenery for the merfolk.” She is also looking for a “mermaid” dance animator for the club. Nydia mentioned one in her staff, Jian Alcot, lives in Europe, and plans to run events at times more convenient to Europeans when more join the group, “if she can get enough from across the pond we will start having Euro-parties as well.”

With Club Zero having to close it’s doors, Nydia made the decision to expand the club’s schedule to fill the hours the space club once held, “I have talked with Ranchan and she and I think Angels beach would do well as the Zero's replacement, so she is supporting me with this by allowing me to send notices in the Zero's groups and she will spend some time here as well as I hope DJ'ing every now and then.” There will be parties every Tuesday and Thursday from 6 to 8 PM Second Life time, and 8 to 10 PM on Saturday nights. For fans of Lsai Aeon, Nydia says she will be taking her act from Club Zero to Angels.

On Saturday night on December 5, the club held it’s Grand-Reopening party at 8 PM SL time, to celebrate it’s expansion in size and hours. The theme was “Angels & Demons,” with everyone  enjoying the heavenly-looking dancers and having a devil of a time. It was a well-attended bash, with close to two dozen people at the club. There was a contest with a 2000L prize for the winner for best in theme. The result was a tie by Vania Arashi and Alpine Plessis.

The location of the club is at  Cape Suzette (74/ 34/ 24), and has a small website and schedule here - http://sites.google.com/site/angelsbeachclub/schedule-1 .

So for a great day at the beach to play or unwind, and a great place to party at night, come to Angels Beach.

“A little piece of Heaven on the sandy shore.”

Bixyl Shuftan