BR-Ent invited us to discover the best global standards in the field of corporate Web 2.0 and economy 3D at the 2008 edition of INtraBlog and INtraVerse prize giving ceremony at the TEC Paris at the CCIP.
FIRST PRIZE for corporate accounts went to BNP Paribas, their spokeman Alan Spitz in secondlife said of his win:
"We are proud to receive this award and to be part of the virtual worlds adventure. L'Atelier is BNP Paribas IT Lab and a leading information center in France for innovation in new technologies. Our goal is to spread new usage of Internet across the company. We are experimenting virtual world since the end of 2006 and will continue, following the growth of thoses new territories 20% of Internet users have an avatar, virtual worlds have 300 million users Second Life is by far the closest experience of a Metaverse and We wish a continuous succes to Linden Lab and his extraordinary creative team thank you !!!
Philip Linden: I think this is the first time I have had the pleasure of giving a virtual trophy!
Between prize giving an unofficial questions and answer session took place which may throw some light on Linden labs future plans:
Leflou Ackland: Excuse me philip, i think you hear about other developpers working on metaverses like chinese with Hipii or german with Twinity. What do you think of those metaverses and do you think it's possible to increase the SL audience or will you have to share the same audience in some months ?
Philip Linden: Leflou... I think we are at the very beginning and that there is tremendous room for growth without much competition. Ultimately I think that virtual worlds will be likely to consolidate and connect. So I don't really think that there will be as much competition for people's time as there will be new people coming into the world.
Leflou Ackland: Does it mean that Linden Lab is working with other developers to connect differents metaverses ?
Philip Linden: Yes, we are leading the efforts to develop the standards to connect worlds.
BigPeer Avro: What about gaming? when will VW merge with games
Philip Linden: I think that merging gaming with virtual worlds will take a number of years, because the demands and technologies are quite different.
Leflou Ackland: Philip, can you tell on what feature will be implemented next (i mean not in few years but very soon) in Second Life ?
Philip Linden: In terms of new features, I think really supporting web browsing well is very important. As well as the intranet work I talked about earlier. Working to get servers inside the firewall.
Leflou Ackland: Philip, what about the money gaming interdiction ? Do you think it's justified to prohibit money gaming and encourage society to make money in SL ?
Philip Linden: I'm not sure what you mean by money gaming, but I think that making money in virtual worlds will be key to their growth.
Philip Linden: with regard to gaming... as the virtual worlds become global, with many servers, I think the laws will follow the servers.
Philip Linden: gaming is not OK on US servers.
Stephane Zugzwang: Philippe, do you have any thought on Durable Growth and Ecology in SL ?
Leflou Ackland: thanks Philip, one word about your new job ? how are you feeling now ?
Philip Linden: I'm feeling GREAT in my new job! And our new CEO Mark is also doing fantastic.
Dana Vanmoer: Philip what do you say to those that suggest the stabilty issues with the secondlife grid are a problem for its long term future?
Philip Linden: well they certainly will be if they continue! I think we have the right architecture for SL, and more generally that virtual worlds can work as well and as stably as the web. But of course we have lots of growing pains, and they aren't fun.
Po Hienrichs: And do you have a vision already for 3rd life? What would that look like? Or is that just too soon?
Philip Linden: Let's get Second Life working and world-scale first before 3rd life :)
Dana Vanmoer: SL is making huge strides to branch out, but if the core product is unstable what does that say for the future?
Philip Linden: Dana... it says that we need to make it stable. I agree this is our most important goal.
fana Dechou: Hi pilip can i ask you about teen grid ? Many users of europe have not access to teen grid. why?
Philip Linden: Fana... we would like to ideally see a grid with support for all ages.
fana Dechou: me too :)
Philip Linden: I'm not sure what problems you are talking about with europeans in the teen grid, though, But longer term we need to have a single grid, I think. With appropriate tools, content filtering, and parental controls.
Po Hienrichs: When you first envisaged 2nd Life, what were you thinking in terms of the end goal? Did you create this for a single specific purpose or to solve a problem?
Philip Linden: I created SL because I had a great passion to see an online world in which amazing things could be built. I was a creative kid and dreamed of being able to build things in a virtual space.
Ronnie Lewsey: Philip, crime and "grieving" in virtual worlds are increasingly commonplace, what is your vision on policing of virtual worlds?
Philip Linden: Virtual worlds will probably be easier to police than the real world. In the virtual world, we can change the laws of physics to restrict how much damage people can do... unfortunately this is not true of the real world.
Leflou Ackland: What is the more amazing thing you saw in SL philip ?
Philip Linden: Oh I couldn't begin to say. It has all been pretty amazing. I loved the guy who picked up new residents in a spaceship... that is an old story, but a good one.
Leflou Ackland: and the worst thing you saw ?
Philip Linden: hmmm... worst thing... well anytime anyone loses content, that feels like the worst to me.
Dana Vanmoer: loses or has it copied basically 'stolen'
Tonline Newman: do you expect major changes in behaviour on collabroation using sencond life?
Philip Linden: well i think behavior will change as people really figure out how to use the new medium.
Tonline Newman: has some figured out yet wht the co2 foorprint of second life is? or what it saves?
Philip Linden: I mentioned that earlier... we need to compare CO2 use for different use cases, but SL is going to be much much lower than RL, Imagine the CO2 footprint of a dance club, for example, per person. Compared to SL.
Tonline Newman: hmmm... but then we are talking about a beer print also.. ;-)
Dana Vanmoer: Philip can i ask what are the plans for dazzle and how has the massive outcry regarding health issues been recieved by Linden Lab?
Philip Linden: dana... what health issues?
Dana Vanmoer: eye strain, migranes, colour blindness issues, all documented on the JIRA and in articles: http://rezmagazine.blogspot.com/2008/04/is-dazzle-too-dazzling.html
Philip Linden: Ah, ok, Not sure what we will do on that one.
Philip Linden: dana... but simply changing the main colors would fix that, right? You are referring to the color differences between text and background?
Dana Vanmoer: talking about blue on blue as a UI with no 'easy' option to skin available as yet, are the plans advancing so we have the option?
Philip Linden: Dana... not sure, will pass along your concern.
Wow what a tough session but some enlightening answers.
If you are interested in the full log of winners please click here
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