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Thursday, December 31, 2009
M&M Target of Copybot Attack, Threats
Tuesday, December 29, 2009
It Is On!!!!
The attacks were ferocious. Snowballs fly everywhere! Everyone had been practicing so the hits were often. I began to feel sorry for Blue Linden when he was the only one there for a time but he took it like a man (even though I think he is a dragon). Well, Robert Linden was there but he was hiding under a HUGE snowball so no one could see him for a while. I put on my skates and moved fast to avoid the snowballs hitting me but it did not help much. I spent most of my time at Zermatt because it was so much fun but did visit some of the other vistas At one place I was outnumbered by a host of Lindens all aiming at me because there were few there. Finally I went back to Zermatt and found the same fun continuing with some of the same avatars who had been there for most of the time!!!! There was some furniture throwing going on for a while, lol. I think I saw a few cows go by too. Some lindens came armed for bear, like Patsy. Several , like Rothman and Nathan Linden were there for the first time , but had lots of hits!! I will try to get to another session because it is great joy to throw snowballs at the Lindens!!! They are really nice to do this, lol!
Monday, December 28, 2009
Virtual World “Metaplace” to Close
Raph Koster, the designer of Metaplace, had a shorter statement on his own website (raphkoster.com):
Today we announced that the consumer-facing Metaplace service, the one you all know as the user-generated worlds website at Metaplace.com, is closing on January 1st. There’s a FAQ and an official letter on the site.
The reason? Well, it just hasn’t gotten traction. I have many thoughts on why, but I hope you’ll forgive me if I don’t go into all of them right now. It is a sad day for us here, and I know many users are going to be very disappointed by this turn of events.
Metaplace Inc isn’t going away – in fact, we have some pretty exciting plans. But those plans are best shared on a future day.
If we have to sunset the service, we want to do it right. So for the next two weeks – come visit, and enjoy and celebrate all of the amazing creativity and work users put into their worlds. We’re providing a way for users to grab the data that makes up their worlds. We’ll be opening a website for the community so that you don’t lose touch with your Metaplace friends. And we’ll have a big party on the last day – because Metaplace.com will not go quietly, but with the sound of meeps and music and laughter.
It was a wonderful world full of wonderful people, and I will miss it more than I can say.
Raph Koster worked at Ultima Online, and later Star Wars Galaxies before creating Metaplace.
Metaplace was released in 2007. Unlike Second Life, Metaplace did not need the user to download any sofware. Using Flash for display, it was entirely “web based.” Graphics and controls were simple compared to Second Life. It was similar to Gaia Online in some ways, the avatars appearing a bit cartoonish. But unlike Gaia, Metaverse failed to break into the teen and young adults markets.
Somewhat like Second Life, one could modify one’s own space, provided for free, into either a game area, personal home, or wilderness area. But compared to SL, one was quite limited in options. Characters could level and receive gold as they went about, Level 101 being the top rank. First available as a Beta, a “final version” was supposed to be available later, but it never came.
The post on the Metaplace forum was filled with users expressing shock, and wondering what they would do. Hopefully some will head over here to Second Life.
Bixyl Shuftan
Walking in Art
Sunday, December 27, 2009
Mystery's "Evil Christmas"
Today in SL Newspaper
Saturday, December 26, 2009
Get Ready!!
Gemma Cleanslate
[Emerald] Meetings with Linden Lab
As some of you may already know, for the past several weeks we have been meeting with representatives from Linden Lab for the purpose of discussing issues that impact the Second Life service and the Emerald Viewer. By initiating and maintaining direct and frequent contact with Linden Lab, we have access to the information necessary to ensure that our improvements and features do not disrupt the service. This allows us to make certain that the changes we implement, when scaled up to the tens of thousands of people using Emerald, will not cause anything to explode. ;P
What this means is that in the future, if we feel that a potential improvement to Emerald could harm the service, we can communicate with Linden Lab to avoid the possibility of releasing a feature with undesired effects. Conversely, if Linden Lab were to discover a problem caused by Emerald, they can contact us in real time in order to get the issue resolved as quickly as possible.
As a result, this cooperation should help ensure the overall stability of the grid, and of the features you've come to depend on, whether they are features of Second Life, or just our particular additions to it.
EDIT: FYI, nobody is buying/taking over Emerald kthx
Source: [Emerald] Meetings with Linden Lab
Friday, December 25, 2009
Wednesday, December 23, 2009
Tuesday, December 22, 2009
A Former SL Mentor Speaks Out
Today in SL Newspaper
Renaissance Island
Browsing through music events, I saw a concert of period yuletide renaissance music. I thought this would be enjoyable and different. A lover of the renaissance period, I tp'd to partake in the concert. Upon arrival, I was given a note which provided a very interesting history of the origins of Christmas from ancient times. Excerpts of that note are as follows:
Eye on the Blog: Script Limits
Unfortunately the current scripting system does not include any mechanism to limit the number of scripts that can be added to the world or attachments on avatars. This allows both malicious Residents to cripple simulators by running huge numbers of scripts and well meaning Residents to accidentally run more scripts than a simulator can cope with.
When too many scripts are running in a region the server simulating that region runs out of memory, dramatically increasing the lag experienced in all regions running on the same server. This is especially noticeable in homestead regions as more homesteads run on a single server. In addition, when an avatar with many scripted attachments enters a region the simulator has a lot of work to do setting up the scripts to run in the new process, causing a lag spike that can be noticed by all Residents using that region.
At Linden Lab we are working with Mono developers to reduce the lag spikes experienced when scripts enter a region, adding scripting functions that allow more efficient scripts to be authored and building a system for limiting the resources used by scripts on a per m^2 and per avatar basis.
We're also working very hard to analyse the current memory usage by scripts across the grid to determine the best values for script limits that minimise the lag caused by simulators running out of memory while affecting as few Residents as possible.
We're planning to make script memory usage along with our proposed script limits visible to all Residents for an extended period before enforcing any limits. This will give us time to gather feedback on the proposed limits and identify any situations where we're going to be imposing unreasonable restrictions and give will give you time to compare your usage against the proposed limits, give us feedback and have plenty of time to prepare.
I'm looking forward to working with you all towards a lag free and more efficient Second Life in 2010.
Read comments under the blog post Here.
Monday, December 21, 2009
Climate Change and Hopenhagen in SL
Lately it's fashionable to be a climate change skeptic; I re-examined the science, starting with SL resources at NASA, NOAA, and EPA sims, and what I found is quite shocking. For brevity, I wrote a companion blog with all my notes and citations at: http://tiny.cc/T0p9f
I'll summarize what I discovered. The Earth is heating up steadily for the past century. A dramatic change happened to Earth around 1979; we broke the planet; 57% of human-caused carbon emissions persist in the atmosphere; Earth can't absorb it. Earth heating and greenhouse gases are accelerating, and mean temperatures are expected to rise 2 to 3 more Celsius degrees this century. Since seas rise as land ice melts at the exponential rate of temperature cubed, this is equivalent to a sea level rise of 21 to 41 meters (i.e. about 100 feet).
That would be bad. A 100 foot sea rise and concurrent storms would put under water 13 of the world's 15 largest cities, virtually all coastal settlements, and several nations (Holland, Bangladesh, Pacific Islands) would be mostly submerged. It is painfully obvious that this is not an option for humankind.
Now the hope. I met an amazing SL gentlemen, an exhibitor at OneClimate sim, who has wonderful hopeful ideas and SL freebies to share! Meme Autopoiesis is an environmental researcher at the RL Institute for Sustainable Communication. Meme says energy efficiency is a killer app; he told me examples and case studies about how computers, data centers, and electric power can be redesigned for great efficiency. Meme is most excited about Organic Light Emitting Diodes (OLED). OLEDs are a new fangled light source, made from organic compounds, in particular melanin, the biochemical that colors our RL skin. Melanin can be made from renewable plant resources. Cool to the touch because they are highly efficient, OLEDs can replace most of our energy hog plasma TVs, light bulbs, computer displays, and even printouts and newspapers.
Meme invites you down to OneClimate to pick up many colors of free Hopenhagen T-Shirts. Hopenhagen is an SL/RL campaign to give people a sense of hope and empowerment about climate change. RL Hopenhagen shirts are 100% recycled PET from plastic water and soda bottles. Most importantly, Meme wants you to sign the Hopenhagen Petition online at http://www.hopenhagen.org/ Over 1,700,000 people have signed it, "voicing support" for a successful Copenhagen conference.
But what can you really do to repair the Earth? Going Green campaigns are not enough; it's high time for political action. Get involved in Second Life, get informed, and become RL climate change activist. Meet inspiring eco-activists in SL at Better World, OneClimate, Africa Live, Ecologia, Etopia, and World Wildlife Fund. If US citizen, call, email, or write your Senator at http://senate.gov (SENATORS link). One letter to Congress counts as much as 1000 emails. In a nutshell, that's what I'd do. Every voice matters alot!
By Any1 Gynoid
Sunday, December 20, 2009
Twitter Hacked by “Iranian Cyber Army”
People whom tried accessing Twitter durring the time it was hacked, around 10 PM SL time. were redirected to a website displaying a green flag with Arabic script reading “Ya Hussein,” probably meaning a grandson of the prophet Mohammed, and a suggestion that the hackers were most likely Shiite Muslims, whom are mostly in Iran. Blue script near the flag read “Hezbollah is victorious.” There was also a poem with further words of defiance.
By 11:30 AM, users were able to access Twitter again, and on the official page a message was posted, "Twitter's DNS (domain name system) records were temporarily compromised but have now been fixed."
Last summer, Twitter found itself involved in Iranian politics when those protesting the disputed election used it and other social networking sites to both make reports and broadcast pictures. As the authorites had been trying to shut off media access to the dissidents, Twitter proved to be a thorn in their side.
Some speculate the attackers targeted Twitter in retaliation. But this is just the latest of a number of similar troubles. In August, Twitter was knocked offline for two hourrs due to an attack on a Russian hacker. The service has also been the target of scam artists.
Source: BBC, CNN
Saturday, December 19, 2009
SL Ice Hotel
Friday, December 18, 2009
Trans Siberian Orchestra Rocks SL
The musicians who performed were: Lead guitarist Dagoth Graves, Drummer Vyper DeSantis, Lyorick Flux on Keyboard, Guitarists Chuck Morgridge, Toaster Ragu, and Kenny Moreland, Singers Giggsy DeViana, Blaize Rockett, and Tarn Haalan, Violinists Nikolaos Frog, Morningstar Braveheart, and Redangel Paine, Celloist Ruth Sandalwood, and Sarena Penucca on Bass.
A huge crowd cheered and applauded during the hour long concert. The sim quickly filled, and many residents were unable to get in. This concert was the second of three held in SL. The last one will be December 23 at the Sands of Freedom.
By Grey Lupindo
(pictures also by Bixyl Shuftan)
Thursday, December 17, 2009
Wednesday, December 16, 2009
“Copenhagen” Green Expo in Second Life
In the OneWorld Meetings sim, there is a pavilion with numerous displays up for people to read, calling for action to cut down carbon dioxide emissions by industry, and encouraging residents to take steps to “go green.” Some exhibits had links to websites.
Again and again, there were the numbers “350.” The number is what some environmental activists believe is the “safe upper limit for carbon dioxide” in parts per million. Anything more they feel puts the world at risk of rising global temperatures and disruptions in the climate. The number has been exceeded, and activists have demanded that the countries of the world take steps to reverse it.
Nearby sims continued the theme. To the west in Plush Nonprofit Commons was an European village, with an occasional display. To the north in Health Commons was a rocky shore with a few animals. It also had a “house of horrors” describing how common activities as simple as using make-up had a detrimental effect on the environment. There was no sign, at least near OneWorld Meetings, of an exhibit describing the criticism of the Theory of Global Warming.
SL Newspaper met up with two of the organizers of the event, Paolo Rousselot and Marian Sapphire. “She deserves her due,” Paolo described Marian. Paolo says the idea for the event, “came about shortly after I opened an office on Vio. The owner there kept asking me to host a green expo. Delays kept pushing it back to where eventually I suggested an Expo be held in conjunction with the Copenhagen Conference.” Unfortunately, Vio had to back off from hosting due to problems. So Paolo looked elsewhere, “I met the management team for Beta Business park, and we were off!”
Of the others behind the event, Paolo told, “The Beta folks have been indispensable, Gayle Cabaret from Beta, Coughdrop Littlething from OneClimate. Coughdrop is actually in Copenhagen now with the London staff. We've had a wonderful response from a great many people and groups in Second Life. Many of which have displays on both OneWorld Meeting and Beta.”
Paolo mentioned there had been a number of topics discussed, “Energy from Biomass, EcoVillages ... Meshed Gears ... had a wonderful class on Integral Farming.” Paolo described integral farming as managing the water and waste output of a farm. “We've presented topics that are both directly related to climate change, as well as subjects that don't appear to be. Last week, Bev Landar gave a wonderful presentation on the complexity of human interaction. On the surface it wouldn't appear to be a fit, until you consider everything that we will have to address in the coming years. In that light it is extremely pertinent. ... we'll have a presentation on Negotiations. Not exactly ‘green’ - but then what is going on right now in Copenhagen? Won't the pressures of 21st century challenges require us to know ‘negotiations’ quite thoroughly?”
Paolo brought up the Open Panel Discussion on Friday December 18th from 2:30 PM to about 4 PM, “Pooky (Amsterdam) has committed, as has Hacks from NOAA. Also Delia from Better Earth. Then I'll close things out.” Of the problems the real-life conference in Copenhagen has had, Paolo couldn’t think of any impact on the expo, “not that I know of.” He listed the expo’s real setback as technical difficulties canceling a live Q&A session.
When the “Climategate” scandal was mentioned, Paolo had this to say, “That isn’t a simple ‘either/or’ question. It’s not whether you believe in climate change or you don't. We clearly cannot continue to treat our planet and each other the way we have in the past. The challenges the 21st Century will bring simply won't allow it. Air pollution from Los Angeles and Phoenix mixes over the desert. Pine trees at the tree line in the Swiss alps are dying, and guess what from? The pollutants can be traced directly back to LA & Phoenix. But clearly it illustrates how we have to recognize out behavior in one corner of the planet affects life in another.”
The real-life meeting in Copenhagen has been hit with a number of problems, such as hundreds of protesters arrested, the timing of the “Climategate” scandal, and the conference itself being deadlocked between rising economic powers and established ones, China and India stating they will not be held to any global warming treaty. Another issue was VIPs creating their own sizable “carbon footprint” by taking private jets to the talks.
With people at the Green Expo using only the amount of energy needed to power their computers, some in Second Life might argue the real greens were here.
Bixyl Shuftan
Tuesday, December 15, 2009
Your christmas wonderlands!
Monday, December 14, 2009
Today in SL Newspaper
Perri's Xanadu
Club Xanadu is owned by Perri Prinz (Perri Rhoades in real-life) and RECoyote Mindes. “There was another Club Xanadu when I first joined Second Life,” Perri explained, “It was my favorite hang out, but the owner never advertised it, so it soon disappeared. Later I found the building on SLX and bought it. I carried it around in my inventory for about a year, having no place to put it. Then we got a place, and REC wanted to (open it) too, since he liked the movie. So we set it up. But we soon saw it was beyond us to do a real Xanadu sim based on the movie. So we developed it into a classic rock club for people who enjoy both popular and obscure rock music from the 70's and 80's.” Club Xanadu opened in May 1, 2009.
RECoyote, “When we couldn't do a exact copy of the disco, we went for a 70s feel and music. But even getting DJ that stick to a 70 and 80 easy pop listing music is not easy.” Still, they found some who would, such as Nydia Tungsten, Lsai Aeon, Dusk Griswold, Timber Wolfenhaut, and Asuna Kaligawa. “Timber is one of the best for era music,” RECoyote felt. “Well, I'm the main DJ,” Perri told, “My music plays there round the clock, 24/7, when another DJ is not hosting an event. I play eclectic 70's and 80's album music, hit tracks interspeced with non-hit tracks. Disco, Classic Rock, Soft Rock, Progressive Rock, Jazz, Swing, Rock & Roll and Novelty tunes. We have other DJ's that specialize in things like Anime tunes, Euro-disco and other things for special events.” RECoyote described their special events as including, “Hippie, Groovy, Cartoons, Movies, Sci Fi, and a mix of general events.” Spoke Perri, “Whatever theme we can imagine, we do it.”
Club Xanadu is on a wide sky platform high in the air over Rainbow Wood. The exterior, like it’s movie counterpart, is based on the real life Pan Pacific Auditorium. The interior is dominated by a huge colorful disco dance floor, with a DJ stand in the back decorated with a row of vinyl records. One clicks on either the black singles danceball or the rainbow-colored couples’ danceball. The ring around the dance floor can be used as a roller rink, and residents can sometimes be seen skating around. On the walls are a small number of artworks and posters, including the poster of the Xanadu movie. There are a few seats further away from the dance floor one can rest one’s avatar, as well as a bar. The club also has a balcony, with a few cuddle couches and more displays of art. Just outside the club, there are a few cuddle spots for couples.
In one corner of Club Xanadu is a tribute to the Pan Pacific Auditorium, several photographs of the structure. The Auditorium was built in Los Angeles in 1934, and became an iconic structure. It hosted a number of events (including wrestling, which was mentioned of the auditorium in the movie). The place was closed in 1972 after the opening of the L.A. Convention Center. For the movie Xanadu, the exterior was made to look covered in neon lights through special effects. It was hoped among some that the movie would bring attention to the building and it being refurbished and saved. But no effort was made to preserve the building, and it continued to deteriorate. Just six days after it’s 54th anniversary in 1989, the building was destroyed in a spectacular fire.
A friend of RECoyote and Perri, Aurora Avilla, had the idea for a “Chocolate Lounge” as part of the club. But that idea was shelved and instead was set up elsewhere in Rainbow Wood separately. “Was created for the chocolate bunny craze that was going around a few weeks ago,” Perri explained, “We were thinking of adding a chocolate bunny lounge to the club, hosted by chocolate bunny dancers.” Aurora leads a group called the “Chocolate Nosebobbly Collective.”
Perri talked about a mall being planed to match the club, but for now there are a couple art shops outside the club. The larger one is especially important to Perri, “This is the art done for Perri's story,” RECoyote told, art for Perri’s thirty year old work of writing: Spectral Shadows (http://www.perrirhoades.
“The saga concerns the exploits of intelligent animals with time travel capabilities. It is very much inspired by the traditions of Doctor Who and Star Wars, with a good bit of Watership Down and Jonathan Livingston Seagull thrown in for contrast, and a bit of Spellsinger and Xanth to provide balance. Whereas George Lucas used old-time movie serials for the formatting of Star Wars, we use the formatting of old-time radio serials. This works well, as it is a very dialogue driven series, containing many cerebral oddities and conundrums. What you might call a thinking person’s adventure serial. It’s something that, by all logic, should not work. But it most often does work, if just through the sheer tenacity of the creators to make something ridiculously impossible seem like a logical course of events.”
So for a walk back in time to the music of the 70’s and 80’s, come to Club Xanadu. The club is at Rainbow Wood (128, 72, 2501)
Whether it’s music, art, or fiction, “Find your muse at Xanadu.”
Bixyl Shuftan